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PRODUCT · DIRECTION

Better decisions this quarter — not a new strategy essay.

Where should you grow? What should you stop? What could kill the plan? The agent walks ten concrete prompts until the answers are honest enough to unlock goals.

Private beta · Invite only

A SIMPLER TAKE ON A METHOD YOU ALREADY KNOW

  • OKRs
  • John Doerr
  • Y Combinator
  • Weekly reviews

HOW DIRECTION WORKS

Answers you can stand behind — not a slogan.

If direction is vague, every later OKR is theater. The product makes vagueness hard to ship.

  1. 01

    Four questions. Ten concrete prompts.

    Where you play, how you win, what you refuse, and what could stop you — each with specific answers you edit with the agent.

  2. 02

    Lock to unlock — order is enforced

    Goals stay locked until direction is honest. That stops a beautiful scoreboard aimed at the wrong game.

  3. 03

    Change the bet when evidence breaks it

    Replaced answers are marked as pivoted, not silently overwritten. You change direction in review windows — when the numbers justify it.

  4. 04

    The agent drafts; you decide

    It proposes and critiques. You lock. No blank chat that invents a new plan every session.

Lock this quarter’s bets with the agent.

Private beta · Invite only · Request access